How do I use the Auto-Rigger?

  1. Upload your mesh
    Select your target mesh, preferably in a T-pose, and upload.

  2. Place joint locators
    Place locator rings to help our robots figure out your model’s joint locations.

  3. Run the Auto-Rigger
    Press ‘Auto-Rig’ and watch the magic. (It’s just a loading screen.)

  4. Done!
    Our hard working robots take a few seconds to do the complex character rigging stuff.

Automatic creation of control rigs for Maya and 3dsmax

After Auto-Rigging your character, you can use one of these scripts to create a free and high-quality control rig

Control Rig Script for Maya

Create a Maya Control Rig from an Auto-Rigged character in seconds.

Auto-CAT Script for 3ds Max

Create a 3ds Max CAT from an Auto-Rigged character in seconds.

Auto-Biped Script for 3ds Max

Create a 3ds Max Biped from an Auto-Rigged character in seconds.

Why the Auto-Rigger Rocks

Apply Animation to Any Character
Your Auto-Rigged 3D character will be instantly ready for Mixamo’s real-time, online 3D motion customization. Apply motions to your character in one click.

Painless Character Rigging
Don't waste time painting weights and adjusting bones. Mixamo's technology calculates skinning weights on the fly, letting you focus on the fun stuff.

Create Higher Quality in Less Time
Mixamo saves the average customer 70% of motion cost and speeds up project completion by up to 5 times.

Create Higher Quality in Less Time
Mixamo saves the average customer 70% of motion cost and speeds up project completion by up to 5 times.

Mixamo’s system is so unique and powerful that I would not be surprised if its character rigging conventions were to become industry standards.

Stéphane Cros, 3D Artist for DreamWorks, Disney, Lucasfilm

Ready to bring your characters to life?


Use the Auto-Rigger