BuddyPoke is one of the most successful social network applications worldwide, with over 50 million users. Users can create a 3D avatar to their liking and then send "Buddypokes" to their friends, consisting of all kinds of wacky, cute motions. BuddyPoke can be found on most major social networks, including Facebook, Myspace, Orkut, Hyves, Netlog, Hi5, Ning, Friendster, Lokalisten, and QuePasa.
How Mixamo is Accelerating BuddyPoke's Productivity
BuddyPoke is constantly in need of new content to provide to its 50+ million users. They approached Mixamo because of their need for high-quality, hip, fun motion data to apply to their avatars.
Here's how Mixamo impacted BuddyPoke's art pipeline:
Seamless 3ds Max Biped System support: Mixamo motions were baked directly onto the BuddyPoke biped characters.
Custom motion-capture for BuddyPoke's specific motion needs (We work directly with clients to meet their project needs).
Faster capture and delivery pipeline: Mixamo delivers custom motion data to clients in a fraction of the time that it takes other mo-cap studios.
We couldn't be more pleased with the quality and quick turnaround from the Mixamo team - their service was top-notch, and our customers love the new animations!
Dave Westwood, Co-founder
Randall has worked as a 3D/computer artist for over 15 years across web, mobile, video games, and PC development. Before co-founding BuddyPoke, he was the co-founder of Shout Interactive, a 3D content and technology company for enabling rich 3D experiences on commercial websites.
Dave has worked as a computer engineer for over 12 years, with a focus on 3D engines for use in web and mobile environments. Before creating the ActionScript-based engine and toolset behind BuddyPoke, Dave authored "Whisper3D", a 3D engine for mobile devices. As a founding partner in Shout Interactive, he also authored Shout3D, a Java-based 3D engine for the web.