Autodesk Maya Feature
Mixamo Supports FBIK Control Rigs in Maya
Mixamo has added full support of HumanIK Rigs in Maya, enabling Maya users to apply any Mixamo motion directly to their FBIK rigs. This important advancement in Mixamo technology furthers access to high-quality animation for all Autodesk users.
FBIK Resources for Maya
End-To-End Video Tutorial
Workflow document: A step-by-step walk-through of animating an FBIK control rig with Mixamo.
Press Release: Mixamo Supports Autodesk HumanIK Rigs in Autodesk Maya
"We are seeing more casual and mobile game developers move from a 2D to a 3D pipeline with Autodesk Maya software, as a way to differentiate their games in an increasingly crowded market. Mixamo’s support for Maya FBIK control rigs will be especially valuable to these developers. It helps to simplify the animation process and makes quality animation more attainable for smaller game development teams working with tighter budgets and on shorter deadlines."