Volume 1, Issue 3: October 20, 2009

 
mixamo
We Now Support 3ds Max Bipeds!

Great news for 3ds Max Biped System users!  You can now bake motions directly onto your own biped character rigs, completely automated.  We are proud to be the first online service to provide this capability. 

For more details and support, watch our new 3ds Max Biped Support tutorial, visit our help page, or check out our new community forum site.

                  

Trinigy and Mixamo Partnership

We are excited to announce a new partnership with Trinigy, a premier 3D game engine technology developer.  Mixamo’s online service can seamlessly integrate with the Vision Engine art pipeline.

Click here for more information about a limited time promotion for Vision Engine licensees. 


                                     
                        
Sincerely,

The Mixamo team

 

Upload your biped character directly to Mixamo.com



Customize motions in real-time, automatically retargeted to your biped


 
Bake the motion onto your biped and integrate back into your pipeline


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