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Press Releases

   

August 24, 2010

Mixamo Unveils Unparalleled Blender Character Animation Support

New Mixamo-Blender Workflow Integration Can Save Blender Artists Up To 75% In Production Time

   (pdf)
     

July 20, 2010

Mixamo Debuts ‘Custom Character Creator’ Suite

 New customizable character feature allow 3D animators and game developers to create fully rigged characters for their projects in minutes, according to their specific preferences.

   (pdf)
     

July 7, 2010

Mixamo Supports Autodesk HumanIK Rigs in Autodesk Maya

High-quality Motions Can Now Be Applied to FBIK Control Rigs, Improving 3D Character Animation Processes for Maya Users

   (pdf)
     

June 21, 2010

Big Collision Games’ Online Soccer Champions begins Closed Beta, Announces Partnership with Mixamo

Closed Beta Testing Features Authentic Performance Capture Motions, Coincides with World Cup 2010

   (pdf)
     

June 2, 2010

Stonetrip and Mixamo Partner to Deliver High-Quality Animation Assets to ShiVa 3D Users

Library of Animations and Motion Capture Data Makes Development on ShiVa 3D Faster and Easier

   (pdf)
     

May 25, 2010

Mixamo's Web-based 3D Character Animation Service Now Powered by Unity

New Release Streamlines Animation Creation for Unity Games

   (pdf)
     

April 28, 2010

Mixamo Extends Offering to Include Animal Motions

Online 3D Animation Service Enables Real-time Customization of Quadruped Animations

   (pdf)
     

December 16, 2009

FacePro Partners with Mixamo and Evolver to Create The “Accelerated Character Pipeline”

Complementary Technologies and Expertise Significantly Reduce Time and Cost of the Character Production Process for 3D Professionals

   (pdf)
     

December 9, 2009

Mixamo and TurboSquid Collaborate to Optimize High-quality 3D Character Animation

“Mixamo-certified” TurboSquid Models Provide Users with a Streamlined Character Modeling and Animation Workflow

   (pdf)
     

October 20, 2009

Trinigy and Mixamo Join Forces to Offer Cost-Effective Character Animation for Vision Engine Licensees

Seamless integration between Mixamo and Trinigy’s Vision Engine reduces character animation production times for game developers by up to five times

   (pdf)
     

October 14, 2009

Mixamo Extends Support for Autodesk 3ds Max Bipeds

3D Character Animation Service Becomes First Online Platform to Enable Application of High-quality Motions Directly onto Biped System Control Rigs

   (pdf)
     

September 10, 2009

xaitment Partners with Mixamo

Developer of artificial intelligence game tools and character animation company aim to simplify video game character creation

   (pdf)
     

August 11, 2009

Emergent and Mixamo Partner to Simplify Character Animation in Game Development

Workflow Integration Between Mixamo and Gamebryo® LightSpeed™ Provides a Powerful, Time-saving 3D Character Animation Solution for Emergent Customers

   (pdf)
     

August 3, 2009

Mixamo Launches First Online Character Animation Service

Create and Download 3D Character Animations Directly into Game Pipeline; Significantly Reduces Production Times

   (pdf)
     

July 27, 2009

3D Pioneers Unveil New Company - Mixamo

Develops Online Character Animation Creation Service; Receives $4 Million in Venture Capital Funding

   (pdf)