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Markerless Facial Capture and Facial Animation, in Real Time
Face Plus Preview is the world’s first facial capture and animation technology delivered directly inside a 3D game engine. Forget about expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs. With Face Plus Preview, all you need is sit down in front of a webcam, act out the expressions you want to apply to your 3D character, and watch it happen in real time within your game engine.
Want to see it in action? Watch Unplugged, a Mixamo animated short.
How do I use it with my character?
You can hook up any character to Face Plus Preview. If you are using Blendshapes (we recommend this for simplicity and flexibility) all you need to do is to create Blendshapes for your character using the Mixamo Face Rig naming convention as described in the Face Plus and Mixamo Face Rig documentation.
Made for Unity Developers
Face Plus Preview was made for Unity devs. Click the record button to capture your facial expression, creating an .anim file for your character. Then edit the 3D facial animation to get the exact result you want.
Requires Unity Pro, version 4.2.x - 4.8.x
Face Plus Preview requires a Unity Pro license, version 4.2.x - 4.8.x. Face Plus Preview will work with bone animations for 4.2 users. Unity 4.3 users will get the full Face Plus experience with blendshape facial animations. The plugin is not compatible with Unity 5.
No Proprietary Hardware Required
A standard webcam is all you need to use Face Plus Preview. HD is always a plus but even VGA will do the trick. The plugin currently runs on Windows 7, Windows 8, Mac OSX 10.9.x and video cards supporting Open CL 1.1 and all later versions. More info can be found right here.
|Memory||4+ GB RAM|
|Operating System||Windows 7/8 or OSX 10.9.x|
|Video Card||OpenCL compatible video card|
|Unity Pro||Versions 4.2 - 4.8 only; not compatible with Unity 5|