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An easy-to-use script that adds a control-rig to any Auto-Rigged character, making it possible to import Mixamo animations onto that rig, edit them, and export. Now with a facial rig for Fuse characters.
This one-click script will automatically convert any Auto-rigged character into the Autodesk 3ds Max CAT skeleton system.
This one-click script will automatically convert any Auto-rigged character into the Autodesk 3ds Max Biped skeleton system.
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